AI Insights · Timothy · July 2024
Top 5 Match 3 Games on Android in France, Q2 2024
In Q2 2024, the top Match 3 games in France saw varied performance in downloads, revenue, and active users, with notable trends for each app.
In Q2 2024, the top Match 3 games on the Android platform in France displayed diverse performance trends in downloads, revenue, and weekly active users. Here's a closer look at how these games fared:
Downloads: Starting strong in early April with 35K downloads, the numbers saw a steady decline, reaching a low of 4.1K in mid-June before a slight recovery to 8K by the end of the quarter.
Revenue: The app's revenue began at $116 in the first week of April, experiencing a downward trend to a low of $10 in mid-June, and closing the quarter at $21.
Weekly Active Users: Active users started at 368K and showed a gradual decline throughout the quarter, ending at 293K in the last week of June.
Downloads: Downloads began at 15K in early April and saw a consistent decline to 3.7K by the end of June.
Revenue: The app's revenue fluctuated, starting at $4.5K, dipping to $3.4K in late May, and peaking again at $5.7K in early June.
Weekly Active Users: Active users showed a positive trend, increasing from 52K in early April to 57K by the end of June.
Downloads: The app experienced a varied download trend, starting at 6.5K, peaking at 10.5K in mid-May, and ending the quarter with 7K.
Revenue: Revenue began at $369 and saw a gradual increase, reaching $753 by the end of June.
Weekly Active Users: Active users grew from 29K in early April to 38K by the end of June, indicating a steady rise in engagement.
Downloads: Starting at 5.3K, downloads peaked at 15.7K in late April and then declined sharply to 651 by the end of June.
Revenue: Revenue showed minor fluctuations, starting at $25, peaking at $85 in mid-April, and ending the quarter at $32.
Weekly Active Users: Active users saw an initial increase from 20K to 35K by late April, followed by a decline to 16.5K by the end of June.
Downloads: Downloads saw a significant rise, starting at 2.7K and peaking at 12.3K in mid-June, before closing the quarter at 7.3K.
Revenue: Revenue fluctuated, beginning at $17.7K, dipping to $6.5K in mid-May, and rising again to $12.5K by mid-June.
Weekly Active Users: Active users increased notably from 12K in early April to 25K by mid-June, indicating growing user engagement.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.